CD Projekt Red and Epic Games have unveiled a new technology demonstration for The Witcher 4, offering an early look at the game’s graphical fidelity and open-world design powered by Unreal Engine 5.

Presented during the State of Unreal keynote at Unreal Fest 2025 in Orlando, the demo follows protagonist Ciri and her horse Kelpie exploring the newly introduced region of Kovir, a location not previously seen in the Witcher series. Below is the full video of the event.

Although not actual gameplay footage, the tech demo highlights several advanced Unreal Engine technologies designed to elevate realism and performance.

Nanite foliage technology renders individual leaves and branches on trees with dynamic wind effects, while chaos physics simulates natural movements of cloth and muscle, exemplified by Ciri’s cape and Kelpie’s musculature. Character motion matching ensures fluid interaction between Ciri and Kelpie, showing realistic weight shifts and movement synchronization.

The demo also showcased Fast Geometry Streaming, which enables rapid loading of vast environments, and the Mass AI system, supporting over 300 animated NPCs interacting in the bustling town of Valdrest without any performance drop.

The entire demonstration ran on a standard PlayStation 5 at a smooth 60 frames per second with ray tracing enabled, illustrating the efficiency of Unreal Engine 5 for open-world titles.

CD Projekt Red’s Joint-CEO Michał Nowakowski highlighted the ongoing collaboration with Epic Games to push open-world game technology forward, emphasizing the milestone represented by this early reveal. Epic Games CEO Tim Sweeney praised CD Projekt Red as a leading studio in open-world development and valued their partnership in advancing Unreal Engine capabilities.

Set years after the events of The Witcher 3, The Witcher 4 promises to deliver a visually breathtaking and immersive experience when it launches on PC, PlayStation, and Xbox. For further updates, fans can visit the official Witcher website and related social channels.

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